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𝖘𝖆𝖑𝖙𝖇𝖚𝖗𝖓𝖙 𝖒𝖔𝖉𝖘. ([personal profile] saltburntmods) wrote in [community profile] draino2026-01-03 10:00 am

𝐓𝐇𝐈𝐒 𝐈𝐒𝐍'𝐓 𝐀 𝐃𝐑𝐄𝐀𝐌 𝐓𝐎 𝐌𝐄 ▣ JANUARY TDM





JANUARY 2026 TDM: ETERNITY


Welcome to SALTBURNT, a panfandom smut/thriller game based off the film Saltburn, where characters are encouraged to indulge their deepest desires. The money never runs out and the liquor never stops pouring, so you may as well indulge from the bounty. Of course, things are rarely what they seem, and the manor itself seems to have a consciousness of its own. Throw parties, trash the house, engage in youthful merriment, but remember — dangers come out at night, and no one, no matter how rich you are, is safe from demons lurking in the shadows.

Threads can be considered game canon, provided the players agree. Players can also start fresh upon acceptance into the game. In game characters can post to the TDM directly, using « NEW CHARACTER/IN GAME» in the header. There will be a spot below for new characters to link their toplevels for easy access. Alternatively, prompts on the Test Drive can be used for in game logs.







WELCOME TO SALTBURNT


CONTENT WARNINGS: n/a.

It's the hangover more than the light streaming in through half drawn curtains that wakes you up, your brain rattling in your skull, your mouth dry and cottony, your stomach churning with whatever it is you drank last night. If self preservation is your strong suit, you might turn over in bed and see a few painkillers laid out for you on a silver dish, accompanied by a glass of water. If it isn’t, stay in bed and wallow — eventually a maid will be in to tear your curtains open, saying, "Breakfast is served," and scurrying out quietly, invisibly. Breakfast? Maybe it’s normal for you. Maybe it isn’t.

You're drawn from the room, either by the mystery, or an undefinable urge that could be supernatural in origin, or could be your hunger catching up to you. It's almost nostalgic, the walk to the dining room — have you been here before? Were you drawn up to this estate in a car? Haven’t you done all this already? Maybe you mosey around a library, maybe you run into your suite mate in your adjoining bathroom. Regardless, seemingly all hallways, covered in priceless artworks and ancient relics from times long past, lead to the dining room, where a comically long table houses the Balfours and their many guests, who seem just as disgruntled and confused as you. No matter. "The breakfast is self-serve," they say. But not the eggs.

If you want to leave, you’ll have to tell Giles, the housekeeper, who will arrange a car for you that mysteriously, or perhaps suspiciously, never arrives. Unfortunately, confronting Giles about it is near impossible, as he’s as good at being invisible as the rest of the house staff. Of course, there’s no reason why you can’t just walk out. The front gates are easy enough to jump over, even if the walk towards them gives you a strange sense of foreboding, or just outright discomfort, as if the ground itself doesn’t want you to leave. Those more sensitive or fragile might find they can’t make the jump, no matter how physically able, or desperately wanting. Still, a strong person could continue on, over the fence and into the lush English countryside. The feeling doesn’t dissipate, though — this sense of wrongness, almost sickness, like a weight on your back. Walk into the evergreen, carry on, but the strongest will make it perhaps a mile or so before the weight of dread and paranoia brings you to your knees, and then to your face, flat in the middle of a dirt road. What were you thinking? Is this really better?

Wake up with a hangover, in a bed, the curtains drawn, the maid saying, "Breakfast is served," before scurrying out. The painkillers are there, just like you remember. In fact, it’s all exactly how you remember, as if you never left an imprint the first time, or any mess you made was cleared away while your back was turned. Walk to the dining room, find everyone there eating away at their breakfast. It’s self serve, naturally. Just not the eggs.

"We dress for dinner," says Portia, with a kind, if discerning smile. "Black tie."



MARKET PRICES

CONTENT WARNINGS: nsfw themes, human auctioning, human furniture, voyeurism, dub/noncon.

The manor rings in the new year Saltburnt style — that is, in an abundance of hedonism, decadence, and debauchery. So strange, you might find it, that there was no official party planned from your generous hosts, who take any opportunity to flaunt wealth and hungry bodies, but it might be a boon in disguise. The holiday is yours for the taking, though they don't leave you strung out for too long. Through word of mouth comes an urgent invitation in the following days, the unveiling of a brand new wing of the manor. Didn't know there was construction going on? That's not so surprising — the contractors were paid for discretion, after all. Named after Portia and Jonty’s personal (and very wealthy) friends, Haven and Cove, THE RUMMAGE WING serves as an auction house where you can acquire rare and desirable goods and antiques. All proceeds go towards Rosie’s personal charity for the benefit of crabeater seals, although Bunny is spotted loudly telling her that they are the most abundant seals in the world. No matter.

Put on your hottest party dress and most expensive fits, because all are encouraged to drink, dance, enjoy the hors d'oeuvres, and celebrate your survival into another year. The newest visitors in for the holiday — and apparently a good auction — stand with their arms linked, obscenely tall and boney, their long unkempt hair a strange waterfall of green. Haven and Cove Rummage, a pair of sisters and dear family friends, are anything but normal. Upon closer inspection, their skin appears colorless and almost translucent but with makeup caked on for the party. Remember that it's rude and tacky to comment on appearances. Despite the unsettling nature of their appearance, they are in fact having a grand time, taking enormous interest in people-watching, long fingers pointing at several guests as they whisper among themselves. Throughout the night, their shrieks of laughter can be heard echoing across the room, shrill but equally melodic, like an out of tune bell.

During the celebration, in between bumping and grinding to loud electronica and pop music, the festivities are cut in half by an announcement telling everyone to take their seats, as the WEEK LONG AUCTION is about to begin. What curiosities are up for buying? Why — you, of course. Interestingly enough, in front of some of your dinner sets, rather than auctioneer paddles are little signs for the front of your shirt or dress, printed off with a number. Don't feel like putting it on? No worries — you'll feel compelled to the stage once your number is called regardless, though interestingly enough you might not be on the stage alone. Yes, some lucky guests are auctioned off in pairs, grouped together due to similar dispositions, or something familiar under the surface that binds them, or — hell, maybe you just look aesthetically pleasing together. Regardless, the Balfour's friends (who all share a passing resemblance to the Rummage sisters) are buying, if you're into a lovely (see: kinky) date night with a stranger. Of course, given that the auction is a week long, you might be sold off to the highest bidder more than once — a buyer is only given a night, after all. They wouldn't want to be greedy with you!

Not up for auction but still want to take part? Of course, you can toss your hat in the ring for a date night with any of those up for auction, lifting your paddle to raise the bet. But what do you have to offer? The price will be made known to you once the auctioning is done and over with, the Rummage sisters coming to claim — one sorrowful childhood memory, perhaps, or the last few years of your tragic life? Maybe the clothes off your back, or a bit of blood? Remember, the higher the auctioning gets raised, the more you'll have to pay it forward. Make sure you make the date worth it!

Those auctioned off are suited with gorgeous collars in jeweled tones, and only when the buckle gets clicked in place do you feel an instinctual pull to show off for your bidder, and impress them with the bounty they just won. Of course — it's not really you doing it. Your body and personality maintain the image of perfect servitude, but your mind remains your own, feeling trapped inside a body you don't really recognize as your own, having no outlet but an easy smile and a perfect bow, and beneath that — a claustrophobic feeling of being stuck. Additionally, those of you auctioned off in pairs will feel separation anxiety when parted, making yourself sick without presenting as a duo.

Ultimately, you're bought and paid for for one reason only — the pleasure of your bidder. Those bought by the unsettling Balfour guests might be pressed into challenging positions, displayed like living furniture sets for their amusement, a tray of freshly shaken martinis balanced down your spine, the only thing keeping you upright is your dedication to being a good table, or chair, or footrest. People might try to touch you, to break your concentration, to make it more challenging for you. Others might be bought for performance pieces, guests who like to watch while you're made to fuck your partner however they direct you to, while they sit smiling on the sidelines. Still yet, some of you might be put to the challenge of endurance or different sexual challenges that require cooperation, like one in a pair being bound while the other person tries to get you to come, where being too slow or too fast or too bad at the task gets you punished physically. Some, one might say most, just want servants for the night, forcing you to the role of bartender and demanding you serve with your partner in perfect synchronicity.

Regardless of what you're made to do, it's plain to see that the strange friends of the Balfours are invested in one thing and one thing only: observing the fascinating behaviors of you lot, laughing all the while. You're such a strange bunch, you know — enjoy your rowdy fun for the week, but once all is concluded the collars come loose and you fall back into yourself, once again aligned in body and mind.






A TIME OF REMEMBRANCE


CONTENT WARNINGS: nsfw themes, slight a/b/o.

You'd be forgiven for not noticing them on entry, but with your mind clearer and more observant, you'll spot in the new wing of the manor — grand portraits in heavy golden frames line the walls, only these aren’t your typical Balfour ancestors. These hauntingly beautiful paintings feature guests familiar to you, though ones you haven’t seen in some time. Emmrich Volkarin. Daniel Molloy. Roronoa Zoro. Alicent Hightower. Lucifer. Gideon Drake. Monkey D. Luffy. Aemond Targaryen. Quentin Toma. Caitlyn Kiramman. Lottie Matthews. Nick O’Broin. Travis Martinez. Nikolai Lantsov. Jinx. Furiosa. Alina Starkov. Paul Atreides. Spike. Of course, those of you new arrivals who haven't had time to miss anyone aren't left high and dry — dead friends and family members belonging solely to you join the portraits, seemingly plucked directly from your mind.

The paintings go on and on, proclaiming without so many words that guests who no longer walk these halls undoubtedly left a mark on Saltburnt — until the frames shift to a darkened silver, ornate carvings of leaves, teeth, and eyes wrought into the metal. The next set of paintings hold people far more familiar, because one of them might be standing right next to you. Eddie Munson. Ash Colchester. Silco. Wanda Maximoff. Lestat de Lioncourt. Buffy Summers. Jackie Taylor. Dean Winchester. Tim Laughlin. Oberyn Martell. Castiel. Parisa Kamali. The paintings continue down the hall, no explanations on the placards present besides a name. Lilies, chrysanthemums, and forget-me-nots decorate the hall. To fully ring in the new year, you must look upon the past without flinching. The Balfours have decided this is the opportune time to both honor and mourn the dead.

Guests are, of course, welcome and encouraged to mourn together. For the latter half of the month, the Iron Rooms of Malice have been converted to accommodate the ongoing remembrances, and are open to private mourning. However, once you enter, you're locked in with your chosen partner (or partners) for the next 24 hours — to fully mourn properly, of course. What's that? You don't actually know them, or who you're supposed to be mourning? Well, you've got plenty of time to figure it out. Each room is stocked with complimentary tissues, a charcuterie board, and twelve bottles of freshly imported Everclear.

To better get to know those who are still with you, whether they've died or not, a body-painting station is available every weeknight in the Chapel — tastefully situated, of course, to afford you and your chosen canvas some privacy. The only colors of paint provided are black and white, along with a soft, calligraphy-style brush, which you will use to paint each bone in your partner’s body, starting with their toes and working your way up to their head. Using the black paint provides a slowly burning arousal and a mounting feeling of euphoria. Your body begs for release, but you’re unable to touch yourself or find any relief until the painting is completed. The building strokes of white paint bring on death-like symptoms, such as extreme cold, slipping away from your body, and acts almost as a sedative. For those who have died, intense feelings can trigger the onset of your death consequence during this ritual.

Morning and weekend services go on as normal in the Chapel. If a guest who has died attends one of these services, over the next few nights you will begin to exhibit animalistic, almost feral tendencies. You will find yourself obsessed with the idea of guardianship over one person or multiple, though these qualities might extend to enhanced smell or hearing, increased aggression, and experiencing cycles of heat and rut. For those less into the literal behavior of animals, the Balfours have organized a scavenger hunt to lighten the mood amongst all the heavy mourning. Three different animal figures — a tiger, a dragon, and a turtle, signifying luck and protection — have been hidden around the grounds. Whoever finds them all will win a prize — one slimy kiss on the cheek from both Haven and Cove, which will serve as protection in the prompt to come.

After all that depression and sadness, a Celebration of Life will be held at the Remembrance Pool in the form of a reserved feast, hosted by none other than Haven and Cove themselves. Guests are given dark-colored mourning attire with brooches attached that are able to sense another’s grief, and the seating seems to be laid out strategically, in that you find yourself beside someone who has experienced a sadness similar to your own. You may feel urgently compelled to confess your grief to someone else, but for some of you it will manifest through the compulsion to physically comfort one another. For small confessions, hand-holding. For something deeper, you could find yourself pulled into someone’s lap, their hands delicately soothing your inner hurts. No matter what, even the most standoffish of you will feel the need to be connected as much as possible, through song, through dance, or through story. Everyone in the room feels on the verge of sobbing, whether you’ve lost someone or not, as if one minor comment could push you over the edge. Must be something in the air. Haven and Cove do the rounds to each table, silently expressing their gratitude for your presence with a brief touch to the shoulder, though they seem to linger especially at the tables where those are experiencing true grief, watching wet cheeks and outright sobs with a curiosity that veers upon sexual, smiles peeling up their lips like old wallpaper.

For food and drink offerings, you’ll find sugared biscuits wrapped in black wax paper, upon which are printed verses ruminating on death. A separate basket of “sin-eating” biscuits sits adjacent; should you consume these while meditating upon a deceased or missing body, you can take their sins as your own as a way to alleviate their travels home, although you might feel a compulsion to act out some of their worst transgressions. Other selections include finger sandwiches, pork pies, scones, and vol-a-vents, along with chocolate eclairs, fruit kebabs, and lemon drizzle cake. The drinks are hearty and plentiful, perhaps the main course of the entire feast. Upon consumption, you begin to have curious visions of losing someone close to you in Saltburnt, should they be dead, dying, or simply gone missing. To anchor yourself from falling further into these hallucinations, skin to skin contact is required — the more intimate, the more effective. A hug or a kiss may spare you for a moment, but you really need to consider moving your mouth a little lower to truly pull yourself back to the present.

Even then, some of you might begin to notice that the crowd has grown a bit sparse. Surely your fellow guests — friends, lovers, those in between — have just gone back to their rooms for some privacy, either with a partner or to simply have a good cry on their own. Once night falls, however, and you’ve searched the halls for your companions, you realize those hallucinations might’ve held some weight. Undeniably, there are a number of guests missing. But where have they gone off to?



TRAPPED, SEALED, CONTAINED

CONTENT WARNINGS: buried alive, claustrophobia.

For some of you, the visions feel less like a dream and more like a blade, slicing to the heart of you, opening up your sorrow to something far more potent and devouring. It flows through your veins as deeply as your blood, your tears choking you, red-cheeked and blurry-eyed as you stumble from the Remembrance Pool. Away from the guests, you try to calm yourself in the quiet solitude, but you swiftly realize you’re not alone. One of the visitors — Haven or Cove, you’re not sure which, although this is the first time you’ve seen them separated — stands suddenly before you, too close, mouth stretched too wide as a cold, wet finger traces your cheek, almost lovingly, a look of grisly desire in their milky eyes. The touch makes you go weak. After sustaining so much grief, you suddenly feel at the end of your rope, your knees giving out when usually you would never succumb to such frailty. Before you have a chance to hit the floor, a pair of boney arms wrap around you, a wash of tangled green hair the last thing you see before your eyes slip closed.

When you open them again, it’s to utter and overwhelming darkness. It takes a moment for the haze over your mind to clear, the floor beneath your back unforgivingly hard, the air stale. You reach out — and your hands barely clear two feet before hitting iron. When you try to turn, you’re boxed in, the walls beside you just as hard, just as unforgiving. Panic creeps in slowly, then in a relentless flood as you push on all sides, even kicking your feet, only to meet solid, unmoving iron. The last thing you remember is Haven or Cove’s touch, and now the culmination of the so-called Celebration of Life has ended with you in a coffin, trapped and thoroughly alone. Any strength or ability that your body innately holds has left you. Those normally able to break through steel or magic their way to safety are left powerless. It’s only you in the dark, your sorrow a living thing pulsing in your chest, your fear swiftly growing in the enclosed space. Sobs come quickly, or wails, or screams of anger and cries for help. Your hands ache from furiously banging the lid, your fingernails bleeding as you resort to scratching the metal. It’s only when you’ve exhausted yourself that you fall silent for long enough to hear the sounds of someone near you, muffled as if they’re trapped. It could be someone you know or a guest you’ve never spoken to, but it’s a lifeline. You call out to them, and they call back.

Communication between nearby coffins is the way you learn that you’re not the only one who has been effectively abducted. Everyone here has the same experience — leaving the Remembrance Pool in distress, only to fall into Haven or Cove’s treacherous arms. Communication is also the one thing that keeps you from falling back into the terror of your circumstances. If your companion isn’t willing to talk, or you go too long in silent isolation, hysteria begins to bubble up, shivers wracking your sweat-soaked body, tears welling in your eyes. Just as it was at the Celebration, closeness remains the key to staying grounded — and those that take comforting the voices beside you seriously, whether you know them, love them, or hate them, are rewarded. With a slow creak, one wall of your coffin suddenly comes loose. With a few shoves, you’re able to knock it down, to reveal that the coffin closest to you has done the same, now joining your two caskets. Still trapped, but at least with company now. Settle in, because it’s going to be a long night.

In the rest of the manor, the Celebration of Life is long over and many of you are searching for your missing friends, haters, and loved ones. Calls and texts keep going not only unanswered but undelivered, although for some of you more absent partners, not getting a text back might be normal for you. As you check their rooms or the beds you’ve taken to sharing lately, small trinkets can be found on the pillow — an earring or a watch from your missing companion, as if someone is toying with you, mocking you, trying to push you. Doing a sweep of the room, you begin to find more and more disturbing breadcrumbs. A neatly bound lock of hair left by the sink. Their favorite or most worn piece of intimate clothing left out on the bed, where it wasn’t a moment ago. When you open the door, your heart pounding, you come face to face with none other than Haven or Cove, looking far more translucent than before, their tall, skinny frame reaching the top of the door. Holding out something for you to take, they smile widely and say only one thing. Looks like your darling is calling out for you from below! Before you can even think of attacking, they’ve vanished, and you’re left with their parting gift: one bloody fingernail.

Panic will drive some of you to action — the hint below might be all it takes to lead you to the crypts under manor, though some of you might have to follow a more instinctual pull, guiding you to your trapped loved ones. Through it all, you have the sense of being watched — your pain or panic voyeuristically enjoyed by some unseen eyes. Still, after some time, you finally find rows and rows of coffins lined up in the crypt, some of them pushed up against each other. A chaotic search ensues to identify who’s who, and then the strongest and most magically skilled among you try to pry open the lids. It's just your luck, that not even those with amplified powers have any success — these coffins are sealed shut with something inhumane, and the moment you hit, pound, saw, or cause harm to the coffin, the person inside abruptly cries out in pain. Somehow, the coffins have been linked to them, and the more damage you cause as you try to open it, the more it hurts them. How bad do you want to get them out? More importantly, how bad do they want to get out?

Just when all hope is lost, your favorite sisters Haven and Cove, and their strange brood appear, to offer a deal: if you really want them out of their confines, will you take their place? Just for an hour. You might feel inclined to attack the strangers, which is understandable, and only met with their growing, ferocious amusement. They don't seem capable of death or even bleeding — thick saltwater will pour out of their noses, coating their disturbing smiles in a shine. Regardless, you either take the deal or not. One hour willingly in the depths of your panic and sorrow, or leaving your partner high and dry, in the thrall of their suffering.

The Rummage sisters and company will make good on their promise. Otherwise, by next sunset the strange company has left, seemingly by stepping into the cracked open frozen lake and turning into seafoam, ending whatever magic was trapping those in coffins, and freeing them up. Upon reuniting with your bed, there will be a note on your pillow, written in haunting script that can only have belonged to the sisters. It reads:

THANK YOU FOR YOUR GRIEF — IT WAS DELICIOUS ! 😋



DIRECTORY


commentary: (005)

lux ethier — oc (new character)

[personal profile] commentary 2026-01-03 04:50 pm (UTC)(link)
WELCOME TO SALTBURNT
CW: none

A. [ Lux wakes up confused before she realizes she has a headache, mouth dry and hair a mess, Not Good punctuated by the grimace with tightly shut eyes. The light that floods the room is no help, and in one horrifying second, Lux knows that everything is wrong. This is not where she fell asleep, but it is where she woke up — and that can mean only one thing. Eygr must have taken over her body and led it to wherever It pleased. ]


Did you… what did you do? [ She asks It, annoyed and worried, spotting the pills by the bed. One flick of the hand and they float over to rest on the palm, inspected while the Thion in her head remains silent. Maybe It's gone to sleep. The next flick of her hand makes the glass of water float smoothly to her, drinking before downing the medication that better help. ]



B. [ The covers are shoved aside, then she walks to the first door she finds. It leads to a bathroom, which leads to another room, apparently unvisited by the stiff staff of his place. No worries — Lux moves a finger and the curtains snap open, light entering the room like a truck through the walls. ]

Wakey wakey! I've got questions, if you've got time.

[ Doubtful that they don't, if they were sleeping late. ]

MARKET PRICES
CW: mind-reading/possible mind control, open to being nsfw (OTA)

[ Something formal graces Lux's closet when the announcement is made, and it so just happens to fit her perfectly. She makes her way to the auction, participates on the bidder's side, and wins the round. After they unceremoniously cut her open to accept payment in blood, an offended winner makes her way to claim the auctioned person that caught her eye. Her lips don't move, but her voice is clearly heard in their head: ]

Don't worry, I'm not doing anything to you. Just wanna talk. Okay?

[ She asks okay?, but she doesn't intend to give them much of a choice. Honey over vinegar and all that.. ]

TIME OF REMEMBRANCE
CW: possible nsfw, open to heat & rut without mention of pregnancy, please!

[ It's all so strange — this display of the dead, either to honor them or to treat them as the little animals Lux grew up observing and touching like each and every one was a novelty. She tilts her head at the paintings, walks down to see where it ends, how much death one single manor can contain in its atoms.

Whether it be here, or after the painting ceremony has awakened something feral in the guests, or if you've just found one of the three animal figures, Lux speaks up as soon as she spots the scavenging hunter. If it seems like she's been following them for a while — surely that's just a silly thought. They would've sensed her somehow, unless she'd been purposely hiding herself from their perception. ]


What're you up to? [ Through a bit of charming little laughter, ] I have no idea what's going on.

[ Info here. Lux is possessed by a 'Thion' called Eygr that gives her psychic powers. Let me know if these would/wouldn't work on your character, and feel free to sense that she's possessed! ]
commentary: (Default)

lux ethier — original

[personal profile] commentary 2026-01-03 04:51 pm (UTC)(link)
restored: (Default)

[personal profile] restored 2026-01-03 05:00 pm (UTC)(link)
QQ. Would someone with good hearing be able to pick up on anything the sisters were saying about people? Is it just gossip, or anything juicy?
wycaros: (pic#18229547)

carol sturka | pluribus | current player, new character

[personal profile] wycaros 2026-01-03 05:10 pm (UTC)(link)
welcome to saltburnt;
[ This is far from the first time Carol has woken up with a hangover even in the last week — but for once, it isn't the blaring sound of her own Golden Girls DVD menu that snaps her awake; rather, it's the unapologetically bright sun streaming through the windows of a room that she definitely didn't fall asleep in last night. She's not so self-defeating that she ignores the glass of water perched at her bedside, only briefly scrutinizing the pills next to it before they, too, go down the hatch.

Having everything she could ever think to ask for at her fingertips isn't a new experience, either, but Carol's almost certain she hasn't spent the last week in the remote, admittedly stunning English countryside. Attempts to get straightforward, non-evasive answers from the staff prove frustratingly familiar, but Carol's too desperate for something that can remotely resemble caffeine to do much more than lightly massage her own temple once a chair's pulled out for her at the breakfast table.

When a shadow falls over her seat — whether belonging to a guest or another staff member, the latter of whom have been increasingly helpful in all the wrong ways — Carol doesn't immediately lift her head to regard its owner, her voice leaving her in a croaky rasp that instantly betrays her lingering hangover. ]
I know, I know, "the breakfast is self-serve."

market prices;
[ Finding a very familiar gold evening gown hanging in her room's wardrobe would feel like a sign from the universe if Carol believed in that sort of thing, but she puts it on anyway, sparing a small thought that at least she won't be dining alone this time if everyone's been instructed to dress to the nines.

The precise theme of the night becomes increasingly apparent once she's handed a paddle with a number on it, but when Carol learns that the auction is meant to go on for a while, she instinctively resigns herself to barely participating, with money that she sure as hell doesn't have access to here — that is, until: ]
A whole goddamn week?

[ Clearly, she's not getting out of this without at least making it look like she's being competitive, nonchalantly raising her paddle in between taking the occasional sip from the tumbler in her opposite hand. It's also how she gets into trouble later on, not realizing that other bidders for one woman in particular have dropped out of the running, and that the auctioneer is currently going once, going twice — ] Oh. Oh, no. No, no, no, I didn't —

[ If you're the guest Carol's won, you might as well try your luck in showing off what she's won in anticipation of your date night — even though she's currently downing the rest of her glass's contents with a you've got to be fucking kidding me muttered under her breath. ]

a time of remembrance;
[ Carol hates everything about this, thank you very much.

It's one thing to let herself grieve alone, to privately mourn the loss of someone she loved in her own house, but here at this so-called Celebration of Life, dressed in dark colors with people seated on either side of her, Carol wants to crawl out of her own skin. The drinks she reaches for immediately, whether alcoholic or not, as something to keep her hands busy, her mouth busy, anything to keep herself from blurting out her feelings. That strategy only works for so long, though, by the time one of her neighbors turns to her and reaches for her hand, and then the truth comes rushing out before she can keep the words back. ]


I... lost someone. [ A hard swallow, around nothing, around words that are already rising up, threatening to choke her, and the rest of it comes out a little smaller. ] My wife? [ No, it's not a question, Carol, but she can't force her gaze up from the hand she's currently holding, increasingly clutching onto it like a necessary lifeline. She clears her throat softly, before: ] My wife. Helen.

wildcard
[ if you want a more specific prompt or to run into carol elsewhere, feel free to hmu with alternate plotting ideas! she's from an indeterminate time in season 1 at the moment, but definitely from before the finale. f/f only for smut, but open to any otherwise! ]
wycaros: (pic#18229558)

carol sturka | pluribus

[personal profile] wycaros 2026-01-03 05:11 pm (UTC)(link)
restored: (Default)

[personal profile] restored 2026-01-03 05:19 pm (UTC)(link)
Not the tea anyone in Saltburnt wants. 😬 TY!
hyperpolyglot: berks @ dw (031)

Robin Buckley — Stranger Things

[personal profile] hyperpolyglot 2026-01-03 05:37 pm (UTC)(link)

NEW CHARACTER/CURRENT PLAYEROOC: Responding in brackets or prose are both equally fine. She's from the season 4 finale, so no worries of season 5 spoilers here. Also, please note Robin is a lesbian, so anything spicy will be f/f only. As a player, I am already in game as [personal profile] obmanchivyy and [personal profile] dispositionally.



01
She's not surprised to wake up feeling like she does, after the last ... well, while ... she's had. What she is surprised upon waking is to see where she is — as in, it's not a room she expected to be in.

So, with apologies to come later to suitemates, there's a loud yell of “WHAT THE HELL!!”, followed quickly by “nonononouuuugh”.

She will not be taking those pills or drinking that water, thank you. She didn't survive the Upside Down and Hawkins just to be drugged that easily.

She will make her way out of the room soon enough, so if it's in the hallways you catch her as she's running almost as fast as she's run from monsters in Hawkins before, then it will very likely be because she ran right into you and you both took a tumble to the ground, or because she almost ran into you.


02
At some point, she finds herself at the body-painting station with someone. “Well, they should give us more color options, don't you think? What if I want something bright?” Look, she's just saying, they could stand to have some pretty colorful paint on them. As a treat. Or something like that.

“Who's doing what first?” She's open to being the painter or painted, here. “I can be a very cooperative canvas, or I can show my artistic skills.”


03
Wildcard option!
hyperpolyglot: inkonic @ dw (025)

Robin Buckley — Stranger Things

[personal profile] hyperpolyglot 2026-01-03 05:38 pm (UTC)(link)
multiverse: (pic#18212577)

parisa kamali 💋 the atlas series, in game

[personal profile] multiverse 2026-01-03 05:48 pm (UTC)(link)
A TIME OF REMEMBRANCE
cw: psychic damage beware telepaths, brief self-harm
( there's something like a fissure in between the folds of parisa's brain, that starts like the quiet buzzing of a particularly annoying fly, and ends up being so loud, the rest of the world goes quiet. when a door opens, it's more often quiet rather than loud — it's not some big affair, the hinges aren't squeaky, the wood isn't old enough to sink into itself and complain when pressed to action. still, it's the opening that hurts, like pulling skin from muscle. they captured his likeness almost lovingly — him, the unnamed ghost that lingers around in her head, always present, ever trapped behind an increasing labyrinth of walls she's placed up. i can't get rid of you, but i can't look at you, either. you, [redacted], not so redacted anymore.

emmrich volkarin. it's enough to see him, to break something — the tears pool in and out of her eyes, hand reaching out to touch the gold frame, the impression of bones and skulls carved out of the metal. parisa knows herself enough to know this display of emotion is unlike her, which is fascinating at least in that it's understandable — something happening to her, something she has no say in. tolerable, she thinks, until a sob rips out of her. the same sob that left her when she killed emmrich, like the portrait reached a fist out and plucked the trachea from her throat.

she falls to her knees, head bowed, tears streaming out her eyes in an endless pour. she has a fist against the wall and hits it several times, breath shaking with every impossible, ragged inhale.
)

What — the f-fuck. ( she turns her attention, punching herself in the thigh. physical pain can help center a brain. ) Stop crying.

A TIME OF REMEMBRANCE pt 2
hooks for people beside her: losing a loved one, mercy killing someone you love, child marriages, death or dying
( the all black attire doesn't offend parisa, who is more often than not bedecked the same — mourning now, which she finds pretty amusing. once seated for dinner, she takes a bottle of wine and pours herself a glass, finishing it off, before starting on another. once she has one down, she turns to whoever she's seated next to offering an unhappy, tipsy smile, cheersing them with the lift of her glass. )

Why don't you go first? ( she knows this game well enough. we spill, we bond, we probably fuck later about it, we decide it never happened tomorrow. par for the course. ) I'm an excellent listener.

WILDCARD

( anything else! feel free to hit me up with your own prompts and/or message me over pm or at [plurk.com profile] trashmouth to plot something out. )
restored: (Default)

[personal profile] restored 2026-01-03 06:02 pm (UTC)(link)
No wait, I lied. One more question to make sure I'm reading this right. For the paintings, is it everyone who's gone/dead, or just the ones listed specifically?
femicide: (sofia 41)

sofia falcone gigante | batman/penguin | new!

[personal profile] femicide 2026-01-03 06:03 pm (UTC)(link)
I. GRIEF — protect the family. (cw loss of family members)
[ Sofia knows none of the living or the dead here, but she has an excellent wardrobe for funerals, so why not show face? For much of the proceedings, she hangs back, quietly observing the crowds — though she can be heard telling Portia there’s nothing wrong with supporting a dominant species. And please do share details of the Foundation, for further support.

Either she lingers where you’ve stopped, or you find her in a hallway seemingly dedicated to a single family:
ISABELLA FALCONE, OCTOBER 7, 1959 — MARCH 20, 1994
CARMINE FALCONE, SEPTEMBER 5, 1957 — NOVEMBER 5, 2022
ALBERTO FALCONE, DECEMBER 29, 1983 — NOVEMBER 13, 2022
LUCA FALCONE, MAY 22, 1962 — NOVEMBER 22, 2022
GIOVANNI "JOHNNY" VITI, JULY 16, 1960 — NOVEMBER 22, 2022
CARLA VITI, DECEMBER 10, 1988 — NOVEMBER 22, 20222

And three more, after that.
Her expression remains fixed. Unreadable. Eventually, Sofia slips a golden cigarette case from the pocket of her fur coat. After she slots a fag between the v of her fingers, she pauses. Possessed by an instinct to connect that isn’t quite her own, she extends her hand and the case with it. ]


Banner year. [ Tipping her head at the closest placard, complicit Carla. ] Twenty-twenty-two. [ An accent not quite Jersey, not quite New York. She doesn't wait for acknowledgement. ] You know today is my birthday? [ Mind the glint in her eye (Dangerous? Darkly amused?), the crooked half of a smile, as she pockets the case and flicks open her lighter. The flame reflects in her big, brown eyes. ] Sofia Falcone. January third, nineteen-eighty-five. Dot, dot, dot.

[ Still kicking. ]

II. WINNER — i'll be your father figure. (cw: undernegotiated kink, poss dubcon, gunplay)
[ In one of The Otherworld’s lush playrooms, there seems to be surprisingly little decor. A blank canvas, so to speak. Only a woman, dressed for a finer affair than the club, the look accented with a red neck scarf. Sat back in the single chair present, revolver in one hand and cigarette in the other. The former could be a prop, or you could be in for an interrogation.

She flicks the barrel from your chest to the floor. Perhaps she won your auction and means to take her prize. Perhaps you simply took a wrong (right?) turn. ]


Kneel.

[ A drag of her cig. One brow kinks. ]

Kneel or leave. [ Gun to the floor and then to the door, illustrative. Voice long and hard on the vowels. Sofia blows out a puff of smoke. The safety clicks off. ] Don’t waste my time.

III. NETWORK — step into my office.
@s has posted to the saltburnt network!

ISO: Bodyguard. Don’t care if you shit laser beams. Prefer competency with hand-eye and firearms.
Compensation: Bespoke.
femicide: (sofia 23)

sofia falcone gigante | batman/penguin

[personal profile] femicide 2026-01-03 06:04 pm (UTC)(link)
here!
Edited (im silly) 2026-01-03 18:16 (UTC)
perfectionner: (pic#17282931)

remembrance I;

[personal profile] perfectionner 2026-01-03 06:07 pm (UTC)(link)
[ Lestat's own portrait is, admittedly, not a far cry from the one that had once hung in the rafters of the Théâtre des Vampires, his visage looming over the coven before ultimately burning with the rest of it — or so he suspects. If there are other paintings of him that have been commissioned over the years, surely they exist in other galleries, but this one bears a likeness to both the Lestat of decades past and the one who currently holds residence within the manor, which speaks to otherworldly origins.

He isn't interested in dwelling too long in front of his own face, ironically, but his attention has been increasingly lured in a different direction, ever since the distracting buzzing of Parisa's thoughts began crescendoing in a manner that's impossible to ignore.

When he finds her on her knees, before the portrait of her beloved, his mind over hers is the equivalent of the hand he doesn't quite bring to her shoulder; he can feel her pain radiating outward, emotional and physical, and it elicits a brief, sharp inhale that isn't necessary to fill his own lungs. ]


On the contrary. [ His response is a soft murmur from above her head, as he studies Volkarin's painting with devoted scrutiny. ] Let it spill forth, and I'll direct their attention elsewhere. [ He only needs to initiate the equivalent of a slight mental nudge across the room, so that Parisa's grief isn't turned into a spectator sport. ]
Edited 2026-01-03 18:09 (UTC)
restored: (Default)

[personal profile] restored 2026-01-03 06:09 pm (UTC)(link)
Wonderful. TY again. Carmy and Richie shall live on!
masticated: (pic#17804288)

iii. @zombieboy

[personal profile] masticated 2026-01-03 06:16 pm (UTC)(link)
been fightin since the 50s, killin since i was born
you're not gonna meet anybody here like me
Edited 2026-01-03 18:16 (UTC)
femicide: (sofia 80)

[personal profile] femicide 2026-01-03 06:18 pm (UTC)(link)
[ hm. ]

Do I also get to use your senior citizen's discount?
scathe: post slc (Default)

[personal profile] scathe 2026-01-03 06:20 pm (UTC)(link)
hello mods! what would happen if an attempt on taking haven and cove's life was made, if anything?
masticated: (Default)

[personal profile] masticated 2026-01-03 06:24 pm (UTC)(link)
not me asking a dumb question bc i didnt read properly bye embarrasing!! thank u 😔
masticated: (pic#17804284)

[personal profile] masticated 2026-01-03 06:25 pm (UTC)(link)
nothin senior about me or do you wanna find out for yourself
femicide: (sofia 88)

[personal profile] femicide 2026-01-03 06:41 pm (UTC)(link)
As it happens, this would be a very senior position. Unsuitable for boys, zombie or otherwise.

[ your username does not inspire confidence. ]

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